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195: Get3DObjectName(Handle, Name, MaxLength);
This intrinsic returns the name of the specified 3D object. Object names are set when the object is created with the Add3DObject intrinsic.
Handle. This argument is an integer handle created by the Add3DObject intrinsic. It can be any type of object.
Name. This is a string that returns the name of the specified object. You must pre-allocate the memory for the string so it is long enough to hold any possible result.
MaxLength. This is an integer that specifies the maximum length of the returned string. The program will truncate the returned string to this length.