intrinsic-156 Rotate3DObject

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156: Rotate3DObject(Handle, Pitch, Yaw, Roll);

 

This intrinsic sets the rotational orientation of the 3D Object specified by the handle. The rotation is specified in the form of the Euler angles, Pitch, Yaw and Roll values.

 

Arguments:

 

Handle. This argument is an integer handle created by the Add3DObject intrinsic. It specifies the object to be rotated.

 

Pitch. This is a real value that specifies the rotation around the X-axis. The value is specified in degrees.

 

Yaw. This is a real value that specifies the rotation around the Y-axis. The value is specified in degrees.

 

Roll. This is a real value that specifies the rotation around the Z-axis. The value is specified in degrees.