Preliminary Morphing

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III. Preliminary Morphing. Morphing is the process of distorting a sketch-map image so the Station locations in the sketch-map match those in the survey data. The program moves the stations and all the nearby pixels so the passage walls and floor details move with the stations. The effect trails off with distance so that details away for the stations are unaffected. This produces a smooth adjustment almost as though it were map were drawn on rubber.

In the process of processing the images, we will be morphing the sketch-maps twice. The first time is to fix local problems with individual sketch-maps. Later, after we merge all the sketch-maps, we will do a second morph to fit the whole survey to the combined sketch-map. This two-step process isolates the biggest distortions to small areas and creates smoother passage walls and floor detail.

With the image loaded in the main window, press the Morph Button. This will bring up the Morphing Tools.

MorphWindow

A. Load Plot File. The first step in the morphing process is to load the plot file associated with the sketch-map. Use the "File -> Open Plot File" option on the menu bar to do this.

After the file has been loaded, a plot of the cave will appear on top of the image. It will be scaled to fit within the size of the image. If the image is large, you may have to scroll the image to see it. On the left side, you will see a hierarchical tree of all the sections, surveys and shots in the cave. The boxes next to each item control which items are displayed. When a file is first loaded, all boxes will be checked so the whole cave will be displayed.

B. Rotation. If your cave was compiled so that the orientation of the plot matches the sketch, you shouldn't need to do any rotating of the cave. If for some reason, the cave plot and the sketch don't match, you can adjust the rotation of the survey so they do match. For example, if the sketch-map was oriented to True North, but the survey data was not, the plot and the sketch will not match. (For the survey data to oriented to True North, declinations must be included with the data)

To deal with any discrepancy between the plot and the sketch, you will need a declination value for the cave. The Compass Project Manager can calculate this value for you base on the date and geographic location of the cave. (Refer to the Project Manage help for more information about declination and True North.)

To compensate for magnetic declination, you can use the rotation buttons to rotate the line plot relative to the sketch map. You can use the Increment Tool to change the step size of the rotation button, so you can precisely control the rotation angle. The rotation angle will appear in the Angle display in the bottom Status Bar.

RotateButtons

IncrementTool

AngleDisplay

C. Positioning and Zooming. At this point, you want to position and zoom the cave so the survey shots fall close to their  positions in the image. What you are trying to do is move the cave quickly to the proper proper size and location before we do the precision scaling and positioning.

When the plot file is first read, it is given an initial scale that will fit the plot on the screen. The program defaults to a Paper-Scale of 100 feet/in (39.4 cm/in). If you have used a different Paper-Scale, you should change it now to calibrate your zooming operations.

 

To do this, select the Scaling Tab in the left-hand panel. Just enter the new value in the Pixel/Inch or Pixel/cm box and bit apply. It is not necessary to change Cave Scale at this point, since we will be manually zooming to set a rough scale.

MorphScale

While your zooming and positioning the cave you will probably want to label the survey stations so you can see the positions of survey stations. To do this press the Label Stations button.

StationsButton

The zoom button allows you to visually and rapidly set the approximate scale of the cave. In most instances, you will be zooming into a small section of the cave. As you press the Zoom-In button, you will see the cave passages getting longer. At the same time, if you watch the Scale value at the bottom of the window, you will see it getting smaller. As the value get close to the target scale, you can stop pressing the zoom button.

ZoomButton

At the same time, you can move the cave by dragging it with the mouse. This allows you to quickly position the survey stations so they close to their proper position on the sketch map. Alternating between zooming and moving will allow you to get very close to the proper position with very little effort.

D. Set Precise Scale. When the stations are very close to their proper position, you can set the exact scale of the plot to match sketch-map. To do this, select the Scaling Tab in the left-hand panel.

The option allows you to set both Paper Scale (in pixels per inch or centimeter), and the Cave Scale (in Feet/Inch or Meters/cm.) In the case of our example, we scaled the images to 100 dpi and the sketches were drawn at 20 ft/inch so we just enter those values in the boxes. When the values have been correctly set, press the Apply Button and the plot lines will be scaled to these values.

At this point your probably want to do some fine adjustments to cave position. Because of the errors in the sketch-map, you won't be able to get the stations to match perfectly. Generally the best you can do is all them fairly close but none of the perfect.

MorphScale

E. Select Survey Shots. At this point, we only want to display the shots/stations that appear on our sketch-map.  It is important to exclude all other shots.  This done using the Survey Tree in the left-hand panel.

 

First, deselect everything in the Survey Tree by pressing the Clear All button.

ClearButton

Next locate the shots you are interested in by scanning through the tree. Click on the little plus and minus signs next to each item to expand or contract that branch of the tree.

When you have located the shots that correspond to your sketch-map, check the boxes next to them. If you have trouble finding the shots you want, you can use the search tool to find the correct shots. Also, if your sketch-map covers a full survey, you can save some time by checking the box for the survey and ignoring the boxes for the shots.

The important thing is that only the shots that are on your sketch-map should be checked. Otherwise, the additional shots may cause problems with the morphing.

SelectShots

F. Position Stations. The shots should now be close to their proper positions. However unless the sketch-maps were perfect, there will errors between the plot and sketch-map. To fix those errors we need to tell the program where the errors are. We do this by moving the stations to the station-marks on the sketch-map.

First, enable the "Show Handles" option. The program will now display a square black "handle" at each station location.

HandleCheck

You can click on the handles and drag them into new locations. (Note: when the handles are enabled, the plot as whole cannot be moved; only the individual stations can be moved. Disable this options to move the whole plot.)

To tell the program how to morph the image, you drag the station to corresponding location on the sketch-map. The program uses these location to decide how to move the sketch so the stations are in the proper location.

You will notice in the picture to the right that stations B8, B9, B10 and B11 are a long way from the proper location. To fix this, I will drag the black squares so the fall right on top of the corresponding station.

PreMorphImage

If you enable the "Unit Move" option, all the "down-stream" stations will move together.  This can be useful when there is an error at a single survey station and the rest of the shots are fine.

G. Morph The Sketch. You can now press the "Morph" button and the program will adjust the image so all the stations are in the correct position. In the image to the right, you can see how the program has pull part of the image up and to the right so that B8, B9, B10 and B11 are now in the proper position relative to survey data.

If you are not happy with the resulting morph, you can press the Undo button and try again. For example, it is fairly common for the program to push parts of the passage off the page. If this happens, you can undo the morph and then use the "Tools -> Resize" option on the menu bar to make room around the edge of the image.

PostMorphImage

When you are satisfied with the morph, click the "OK button. This will take you back to the Main Window.

OkayButton

Finally, save the image by clicking on the Save Button.

SaveButton

IV. Repeat. You should repeat steps II through III for every sketch-map image in your survey, save each one to a separate file.