intrinsic-166 Reset3DTransforms

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166: Reset3DTransforms(Handle);

 

This intrinsic resets the 3D transforms that are used to position, rotate and scale an object. This effectively returns the object to the original size, rotation and position that it had when it was first designed.

 

Arguments:

 

Handle. This argument is an integer handle created by the Add3DObject intrinsic. It specifies the object whose transforms will be reset.