intrinsic-157 Add3DTriangle

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157: Add3DTriangle(Handle, X1,Y1,Z1, X2,Y2,Z2, X3,Y3,Z3, Color);


This intrinsic adds a triangle to an existing mesh.



Handle. This argument is an integer handle created by the Add3DObject intrinsic. It specifies the mesh to which the triangle is added. The handle must refer to a Mesh object.


X1,Y1,Z1, X2,Y2,Z2, X3,Y3,Z3. These nine items are real values that specify the X, Y and Z coordinates of the three corners of the triangle.


Color: This is an integer value that specifies the RGB Color of the triangle.